Glu Mobile, San Francisco, CA (2018)
-Responsible for working with the Game Designer and Lead Programmer on Cooking Dash, maintain the game's visual style and directs the production of all visual material throughout the game's development. Designing original pieces, including illustrations, UI elements, and animations.
Senior Game Artist
Glu Mobile, San Francisco, CA (2016-2018)
-Responsible for overseeing art production on Cooking Dash, from conception to delivery. Designing original pieces, including illustrations and animations. Reviewing junior designers' work to ensure high quality.
Glu Mobile, San Francisco, CA (2015-2016)
- Responsible for the creation of in game items (animated and not) for Cooking Dash, seeing creation from beginning roughs to final art.
Duck Duck Moose, San Mateo, CA (2014)
- Responsible for the creation of in game items (animated and not) for various games including Build A Truck and Moose Math, seeing creation from beginning roughs to final art.
Duck Duck Moose, San Mateo, CA (2013)
-Ensure the accuracy of design files in the latter stages of development. Create new art assets based on existing designs, illustration, and After Effects animation.
Rumpus, San Francisco, CA (2012)
- Developed characters, icons, maps, and animation assets for Mo’ Monsters
Disney Publishing Worldwide
Lampoon the System
SloDown Wines Inc.
Stephanie & Greg Show
Classically trained in design, with advanced knowledge of Adobe Photoshop, Flash, Illustrator, and After Effects.
M.F.A., Visual Development for Animation
Academy of Art University, San Francisco, CA 2013
B.F.A., Media Arts and Animation
The Illinois Institute of Art Schaumburg, Schaumburg, IL 2007